Amethyst Titania

Amethyst Titania is one of the player characters for The Rise Of The Island, she is a Wild Mage from --- (a place that has goblin tribes) and went to school at (name of a good magic school)

Physical Description
N/A

History
She grew up in a small tribe (The Lost Woods Kin) outside of a city (name this) in a large family. She was always overshadowed by her siblings but also watched over by them and well taken care of. She was a sheltered child with quite the sensitive soul which her family went out of their way to not upset. She was in the background sure but she was okay with that and always loved watching her siblings do as they would.

She thought her magic was normal, everyone could make small things happen or change the favor of their food. But she learned otherwise when her family caught her lighting things aflame with no tools. They were freaked out to say the least, especially since no one else in the family had magic of any sort. She felt special for the first time but not in the good way, in the way that one does when it turns out they are a freak.

She, while surprised by that, wanted to lean into it since it was a "her" thing. So she started doing what she could to learn but her family and tribe quickly realized she'd never get as good as she wanted to without going to a school. So they got together the funds and through an outreach program managed to send her to a school (name this).

Unfortunately while practicing her magic at the academy (name this) her magic got out of control and she created a wild magic zone around the entire school. They took it as an attack against them and had her hauled away. She had no real way to defend herself and due to her nature as a goblin she was to be punished harshly, So they sent her to the island of the damned where if left to her own she will surely die.

Personality
She is a kind and patient girl always ready to help people with the skills that she has. She is somewhat used to being one of the smarter people in a room but that doesn't make her act above others, instead she’ll take the time to explain things. She is just in general hopeful and soft. She has known kindness so she gives kindness in turn. She is however quite easy to take advantage of and quite naive, the wool is not hard to pull over her eyes.

She is openly emotional and openly scared when intense things happen. She has been protected all her life, of course her view of violence has been colored by that. She is prone to sobbing when stressed and she is prone to panicking under pressure. Despite all of that she is also highly impulsive and prone to doing things without thinking about them, partly as a “ahh! Just get it over with!” response.

She is very curious and the biggest mystery to her is herself, both as in getting to know herself, but also as in getting to know her history, what it means and where to go from it. She is interested in carving out a place for herself if the stories will let her have it. But she is no glory hound and is just as likely to record history.

Involvement
Amethyst Titania is one of the four people sent onto the island from the same boat, the others being Second Chance, Luakini & Constance Fay.

Faith

 * None

Rubin Titania
Her father, a kind older man with a habit of telling the same stories.

Ivory Titania
Her mother, often overworked but loving all the same.

Ruby Titania
Her older sister, an aloof ranger more interested in her pet owl than other people.

Pyrope Titania
Her older brother, a jock who can have some anger issues

Garnet Titania
Her older sibling, a driven one who wants to be a part of city guard